var prevTime;
window.onload = function () {
- PerfTestRunner.prepareToMeasureValuesAsync({done: onCompletedRun, unit: 'fps'});
+ PerfTestRunner.prepareToMeasureValuesAsync({
+ description: 'Measures performance of canvas animation.',
+ done: onCompletedRun,
+ unit: 'fps'
+ });
// Prepare the canvas.
canvas = document.querySelector('canvas');