// Create nodes in graph. This is based on the test given in crbug.com/331446.
var source = context.createBufferSource();
source.buffer = createImpulseBuffer(context, sampleRate * renderLengthSeconds);
- var activateNode = context.createGainNode();
- var dry = context.createGainNode();
- var wet = context.createGainNode();
+ var activateNode = context.createGain();
+ var dry = context.createGain();
+ var wet = context.createGain();
var filter = context.createBiquadFilter();
- var delay = context.createDelayNode();
- var feedbackNode = context.createGainNode();
- var output = context.createGainNode();
+ var delay = context.createDelay();
+ var feedbackNode = context.createGain();
+ var output = context.createGain();
delay.delayTime.value = 0.1;
wet.gain.value = 0.5;