gainSource2.buffer = toneBuffer;
// Create a gain node controlling the gain of constantSource and make the connections.
- var gainNode = context.createGainNode();
+ var gainNode = context.createGain();
// Intrinsic baseline gain.
// This gain value should be summed with gainSource1 and gainSource2.
gainSource2.connect(gainNode.gain);
// Start all sources at time 0.
- constantSource.noteOn(0);
- gainSource1.noteOn(0);
- gainSource2.noteOn(0);
+ constantSource.start(0);
+ gainSource1.start(0);
+ gainSource2.start(0);
context.oncomplete = checkResult;
context.startRendering();