context = new webkitAudioContext();
window.audioNode = context.createBufferSource();
- shouldThrow("audioNode.noteOn()");
- shouldThrow("audioNode.noteGrainOn()");
- shouldThrow("audioNode.noteOff()");
-
// Check input and output numbers of AudioSourceNode.
if (audioNode.numberOfInputs === 0)
testPassed("Source AudioNode has no inputs.");