<script>
var element = document.getElementById('element');
test(function() {
- var player = element.animate([{left: '0px', offset: 0}, {left: '100px', offset: 1}], 10);
+ var player = element.animate([{left: '0px', offset: 0}, {left: '100px', offset: 1}], 10000);
var animation = player.source;
assert_equals(animation.player, player);
assert_equals(player.currentTime, 0);
- player.currentTime = 5;
- assert_equals(player.currentTime, 5);
- assert_equals(player.timeLag, -5);
+ player.currentTime = 5000;
+ assert_equals(player.currentTime, 5000);
+ assert_equals(player.timeLag, -5000);
- player.startTime += 1;
- assert_equals(player.currentTime, 4);
+ player.startTime += 1000;
+
+ assert_equals(player.currentTime, 4000);
player.pause();
assert_true(player.paused);
assert_false(player.paused);
player.finish();
- assert_equals(player.currentTime, 10);
+ assert_equals(player.currentTime, 10000);
assert_true(player.finished);
player.reverse();