text run at (0,0) width 752: "This tests for a bug that caused the parent of an active frame to paint as though it were active when its window becomes key. "
text run at (752,0) width 17: "To"
text run at (0,20) width 713: "run manually, make another window active and then make this window active. Only the subframe should appear active."
- RenderBlock (anonymous) at (0,56) size 784x180
- RenderTextControl {INPUT} at (2,2) size 153x22 [bgcolor=#FFFFFF] [border: (2px inset #EEEEEE)]
- RenderBR {BR} at (157,18) size 0x0
+ RenderBlock (anonymous) at (0,56) size 784x176
+ RenderTextControl {INPUT} at (0,0) size 153x22 [bgcolor=#FFFFFF] [border: (2px inset #EEEEEE)]
+ RenderBR {BR} at (153,16) size 0x0
RenderText {#text} at (0,0) size 0x0
RenderText {#text} at (0,0) size 0x0
-layer at (12,69) size 149x16
+layer at (10,67) size 149x16
RenderBlock {DIV} at (2,3) size 149x16
RenderText {#text} at (0,0) size 17x16
text run at (0,0) width 17: "foo"
-layer at (8,90) size 304x154
- RenderPartObject {IFRAME} at (0,26) size 304x154 [border: (2px inset #EEEEEE)]
+layer at (8,86) size 304x154
+ RenderPartObject {IFRAME} at (0,22) size 304x154 [border: (2px inset #EEEEEE)]
layer at (0,0) size 300x150
RenderView at (0,0) size 300x150
layer at (0,0) size 300x150