td { background: green; padding: 0px; border-style: none; border: 0px; }
td.fixed { position: fixed; left: 100px; top: 0px; }
</style>
+ <script src="../../resources/run-after-display.js"></script>
<script src="resources/text-based-repaint.js"></script>
<script>
- if (window.testRunner)
+ if (window.testRunner) {
+ testRunner.waitUntilDone();
testRunner.dumpAsTextWithPixelResults();
+ }
+
+ window.onload = function()
+ {
+ window.scrollTo(0, 100);
+ runAfterDisplay(function() {
+ runRepaintTest();
+ if (window.testRunner)
+ testRunner.notifyDone();
+ });
+ }
function repaintTest()
{
}
</script>
</head>
-<body style="height:2000px;" onload="runRepaintTest()">
+<body style="height:2000px;">
<!-- Repaint test for https://bugs.webkit.org/show_bug.cgi?id=64650: RenderLayer fixed position logic needs more basic testing -->
<!-- You should see no red on this page. -->
<table>
<tr><td></td><td></td></tr>
<tr><td class="red"></td><td id="moveMe"><div style="position: relative; left: -100px; top: 0px;" class="green"></div></td></tr>
- <script>
- window.scrollTo(0, 100);
- </script>
</body>
</html>