public:
InputFilter();
explicit InputFilter(InputStub* input_stub);
- virtual ~InputFilter();
+ ~InputFilter() override;
// Set the InputStub that events will be forwarded to.
void set_input_stub(InputStub* input_stub) {
}
// InputStub interface.
- virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE;
- virtual void InjectTextEvent(const TextEvent& event) OVERRIDE;
- virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE;
+ void InjectKeyEvent(const KeyEvent& event) override;
+ void InjectTextEvent(const TextEvent& event) override;
+ void InjectMouseEvent(const MouseEvent& event) override;
private:
InputStub* input_stub_;