class InputEventTracker : public InputStub {
public:
explicit InputEventTracker(protocol::InputStub* input_stub);
- virtual ~InputEventTracker();
+ ~InputEventTracker() override;
// Returns true if the key with the specified USB code is currently pressed.
bool IsKeyPressed(uint32 usb_keycode) const;
void ReleaseAll();
// InputStub interface.
- virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE;
- virtual void InjectTextEvent(const TextEvent& event) OVERRIDE;
- virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE;
+ void InjectKeyEvent(const KeyEvent& event) override;
+ void InjectTextEvent(const TextEvent& event) override;
+ void InjectMouseEvent(const MouseEvent& event) override;
private:
protocol::InputStub* input_stub_;