class FakeSession : public Session {
public:
FakeSession();
- virtual ~FakeSession();
+ ~FakeSession() override;
EventHandler* event_handler() { return event_handler_; }
FakeStreamChannelFactory& fake_channel_factory() { return channel_factory_; }
// Session interface.
- virtual void SetEventHandler(EventHandler* event_handler) OVERRIDE;
- virtual ErrorCode error() OVERRIDE;
- virtual const std::string& jid() OVERRIDE;
- virtual const CandidateSessionConfig* candidate_config() OVERRIDE;
- virtual const SessionConfig& config() OVERRIDE;
- virtual void set_config(const SessionConfig& config) OVERRIDE;
- virtual StreamChannelFactory* GetTransportChannelFactory() OVERRIDE;
- virtual StreamChannelFactory* GetMultiplexedChannelFactory() OVERRIDE;
- virtual void Close() OVERRIDE;
+ void SetEventHandler(EventHandler* event_handler) override;
+ ErrorCode error() override;
+ const std::string& jid() override;
+ const CandidateSessionConfig* candidate_config() override;
+ const SessionConfig& config() override;
+ void set_config(const SessionConfig& config) override;
+ StreamChannelFactory* GetTransportChannelFactory() override;
+ StreamChannelFactory* GetMultiplexedChannelFactory() override;
+ void Close() override;
public:
EventHandler* event_handler_;