#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/threading/non_thread_safe.h"
-#include "base/timer/timer.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/clipboard_filter.h"
#include "remoting/protocol/errors.h"
};
ConnectionToHost();
- virtual ~ConnectionToHost();
+ ~ConnectionToHost() override;
// Allows to set a custom protocol configuration (e.g. for tests). Cannot be
// called after Connect().
virtual InputStub* input_stub();
// SignalStrategy::StatusObserver interface.
- virtual void OnSignalStrategyStateChange(
- SignalStrategy::State state) OVERRIDE;
- virtual bool OnSignalStrategyIncomingStanza(
- const buzz::XmlElement* stanza) OVERRIDE;
+ void OnSignalStrategyStateChange(SignalStrategy::State state) override;
+ bool OnSignalStrategyIncomingStanza(const buzz::XmlElement* stanza) override;
// SessionManager::Listener interface.
- virtual void OnSessionManagerReady() OVERRIDE;
- virtual void OnIncomingSession(
+ void OnSessionManagerReady() override;
+ void OnIncomingSession(
Session* session,
- SessionManager::IncomingSessionResponse* response) OVERRIDE;
+ SessionManager::IncomingSessionResponse* response) override;
// Session::EventHandler interface.
- virtual void OnSessionStateChange(Session::State state) OVERRIDE;
- virtual void OnSessionRouteChange(const std::string& channel_name,
- const TransportRoute& route) OVERRIDE;
+ void OnSessionStateChange(Session::State state) override;
+ void OnSessionRouteChange(const std::string& channel_name,
+ const TransportRoute& route) override;
// MonitoredVideoStub::EventHandler interface.
virtual void OnVideoChannelStatus(bool active);