float blue,
float alpha,
const PP_Size* size) = 0;
+ virtual int32_t SetTexture0_1(
+ PP_Resource context,
+ uint32_t texture,
+ const PP_Size* size,
+ const scoped_refptr<ppapi::TrackedCallback>& callback) = 0;
virtual int32_t SetTexture(
PP_Resource context,
+ uint32_t target,
uint32_t texture,
const PP_Size* size,
const scoped_refptr<ppapi::TrackedCallback>& callback) = 0;