return socket_.GetLocalAddress(address);
}
-bool UDPClientSocket::SetReceiveBufferSize(int32 size) {
+int UDPClientSocket::SetReceiveBufferSize(int32 size) {
return socket_.SetReceiveBufferSize(size);
}
-bool UDPClientSocket::SetSendBufferSize(int32 size) {
+int UDPClientSocket::SetSendBufferSize(int32 size) {
return socket_.SetSendBufferSize(size);
}