class QuicSpdyClientStream : public QuicDataStream {
public:
QuicSpdyClientStream(QuicStreamId id, QuicClientSession* session);
- virtual ~QuicSpdyClientStream();
+ ~QuicSpdyClientStream() override;
// Override the base class to close the write side as soon as we get a
// response.
// SPDY/HTTP does not support bidirectional streaming.
- virtual void OnStreamFrame(const QuicStreamFrame& frame) OVERRIDE;
+ void OnStreamFrame(const QuicStreamFrame& frame) override;
// Override the base class to store the size of the headers.
- virtual void OnStreamHeadersComplete(bool fin, size_t frame_len) OVERRIDE;
+ void OnStreamHeadersComplete(bool fin, size_t frame_len) override;
// ReliableQuicStream implementation called by the session when there's
// data for us.
- virtual uint32 ProcessData(const char* data, uint32 data_len) OVERRIDE;
+ uint32 ProcessData(const char* data, uint32 data_len) override;
- virtual void OnFinRead() OVERRIDE;
+ void OnFinRead() override;
// Serializes the headers and body, sends it to the server, and
// returns the number of bytes sent.