class PriorityGetter : public BufferedSpdyFramerVisitorInterface {
public:
PriorityGetter() : priority_(0) {}
- virtual ~PriorityGetter() {}
+ ~PriorityGetter() override {}
SpdyPriority priority() const {
return priority_;
}
- virtual void OnError(SpdyFramer::SpdyError error_code) OVERRIDE {}
- virtual void OnStreamError(SpdyStreamId stream_id,
- const std::string& description) OVERRIDE {}
- virtual void OnSynStream(SpdyStreamId stream_id,
- SpdyStreamId associated_stream_id,
- SpdyPriority priority,
- bool fin,
- bool unidirectional,
- const SpdyHeaderBlock& headers) OVERRIDE {
+ void OnError(SpdyFramer::SpdyError error_code) override {}
+ void OnStreamError(SpdyStreamId stream_id,
+ const std::string& description) override {}
+ void OnSynStream(SpdyStreamId stream_id,
+ SpdyStreamId associated_stream_id,
+ SpdyPriority priority,
+ bool fin,
+ bool unidirectional,
+ const SpdyHeaderBlock& headers) override {
priority_ = priority;
}
- virtual void OnSynReply(SpdyStreamId stream_id,
- bool fin,
- const SpdyHeaderBlock& headers) OVERRIDE {}
- virtual void OnHeaders(SpdyStreamId stream_id,
- bool fin,
- const SpdyHeaderBlock& headers) OVERRIDE {}
- virtual void OnDataFrameHeader(SpdyStreamId stream_id,
- size_t length,
- bool fin) OVERRIDE {}
- virtual void OnStreamFrameData(SpdyStreamId stream_id,
- const char* data,
- size_t len,
- bool fin) OVERRIDE {}
- virtual void OnSettings(bool clear_persisted) OVERRIDE {}
- virtual void OnSetting(
- SpdySettingsIds id, uint8 flags, uint32 value) OVERRIDE {}
- virtual void OnPing(SpdyPingId unique_id, bool is_ack) OVERRIDE {}
- virtual void OnRstStream(SpdyStreamId stream_id,
- SpdyRstStreamStatus status) OVERRIDE {}
- virtual void OnGoAway(SpdyStreamId last_accepted_stream_id,
- SpdyGoAwayStatus status) OVERRIDE {}
- virtual void OnWindowUpdate(SpdyStreamId stream_id,
- uint32 delta_window_size) OVERRIDE {}
- virtual void OnPushPromise(SpdyStreamId stream_id,
- SpdyStreamId promised_stream_id,
- const SpdyHeaderBlock& headers) OVERRIDE {}
- virtual bool OnUnknownFrame(SpdyStreamId stream_id, int frame_type) OVERRIDE {
+ void OnSynReply(SpdyStreamId stream_id,
+ bool fin,
+ const SpdyHeaderBlock& headers) override {}
+ void OnHeaders(SpdyStreamId stream_id,
+ bool has_priority,
+ SpdyPriority priority,
+ bool fin,
+ const SpdyHeaderBlock& headers) override {
+ if (has_priority) {
+ priority_ = priority;
+ }
+ }
+ void OnDataFrameHeader(SpdyStreamId stream_id,
+ size_t length,
+ bool fin) override {}
+ void OnStreamFrameData(SpdyStreamId stream_id,
+ const char* data,
+ size_t len,
+ bool fin) override {}
+ void OnSettings(bool clear_persisted) override {}
+ void OnSetting(SpdySettingsIds id, uint8 flags, uint32 value) override {}
+ void OnPing(SpdyPingId unique_id, bool is_ack) override {}
+ void OnRstStream(SpdyStreamId stream_id,
+ SpdyRstStreamStatus status) override {}
+ void OnGoAway(SpdyStreamId last_accepted_stream_id,
+ SpdyGoAwayStatus status) override {}
+ void OnWindowUpdate(SpdyStreamId stream_id,
+ uint32 delta_window_size) override {}
+ void OnPushPromise(SpdyStreamId stream_id,
+ SpdyStreamId promised_stream_id,
+ const SpdyHeaderBlock& headers) override {}
+ bool OnUnknownFrame(SpdyStreamId stream_id, int frame_type) override {
return false;
}
: MockClientSocket(BoundNetLog()),
read_result_(read_result) {}
- virtual ~FakeSpdySessionClientSocket() {}
+ ~FakeSpdySessionClientSocket() override {}
- virtual int Read(IOBuffer* buf, int buf_len,
- const CompletionCallback& callback) OVERRIDE {
+ int Read(IOBuffer* buf,
+ int buf_len,
+ const CompletionCallback& callback) override {
return read_result_;
}
- virtual int Write(IOBuffer* buf, int buf_len,
- const CompletionCallback& callback) OVERRIDE {
+ int Write(IOBuffer* buf,
+ int buf_len,
+ const CompletionCallback& callback) override {
return ERR_IO_PENDING;
}
// Return kProtoUnknown to use the pool's default protocol.
- virtual NextProto GetNegotiatedProtocol() const OVERRIDE {
- return kProtoUnknown;
- }
+ NextProto GetNegotiatedProtocol() const override { return kProtoUnknown; }
// The functions below are not expected to be called.
- virtual int Connect(const CompletionCallback& callback) OVERRIDE {
+ int Connect(const CompletionCallback& callback) override {
ADD_FAILURE();
return ERR_UNEXPECTED;
}
- virtual bool WasEverUsed() const OVERRIDE {
+ bool WasEverUsed() const override {
ADD_FAILURE();
return false;
}
- virtual bool UsingTCPFastOpen() const OVERRIDE {
+ bool UsingTCPFastOpen() const override {
ADD_FAILURE();
return false;
}
- virtual bool WasNpnNegotiated() const OVERRIDE {
+ bool WasNpnNegotiated() const override {
ADD_FAILURE();
return false;
}
- virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE {
+ bool GetSSLInfo(SSLInfo* ssl_info) override {
ADD_FAILURE();
return false;
}
break;
case HEADERS:
frame = framer.CreateHeaders(header_info.id, header_info.control_flags,
+ header_info.priority,
headers.get());
break;
default: