WebSocketTransportConnectJob* parent_job,
SubJobType type);
- virtual ~WebSocketTransportConnectSubJob();
+ ~WebSocketTransportConnectSubJob() override;
// Start connecting.
int Start();
scoped_ptr<StreamSocket> PassSocket() { return transport_socket_.Pass(); }
// Implementation of WebSocketEndpointLockManager::EndpointWaiter.
- virtual void GotEndpointLock() OVERRIDE;
+ void GotEndpointLock() override;
private:
enum State {