public:
typedef UnixDomainServerSocket::AuthCallback AuthCallback;
- virtual ~UnixDomainListenSocket();
+ ~UnixDomainListenSocket() override;
// Note that the returned UnixDomainListenSocket instance does not take
// ownership of |del|.
bool use_abstract_namespace);
// StreamListenSocket:
- virtual void Accept() OVERRIDE;
+ void Accept() override;
AuthCallback auth_callback_;
UnixDomainListenSocketFactory(
const std::string& path,
const UnixDomainListenSocket::AuthCallback& auth_callback);
- virtual ~UnixDomainListenSocketFactory();
+ ~UnixDomainListenSocketFactory() override;
// StreamListenSocketFactory:
- virtual scoped_ptr<StreamListenSocket> CreateAndListen(
- StreamListenSocket::Delegate* delegate) const OVERRIDE;
+ scoped_ptr<StreamListenSocket> CreateAndListen(
+ StreamListenSocket::Delegate* delegate) const override;
protected:
const std::string path_;
const std::string& path,
const std::string& fallback_path,
const UnixDomainListenSocket::AuthCallback& auth_callback);
- virtual ~UnixDomainListenSocketWithAbstractNamespaceFactory();
+ ~UnixDomainListenSocketWithAbstractNamespaceFactory() override;
// UnixDomainListenSocketFactory:
- virtual scoped_ptr<StreamListenSocket> CreateAndListen(
- StreamListenSocket::Delegate* delegate) const OVERRIDE;
+ scoped_ptr<StreamListenSocket> CreateAndListen(
+ StreamListenSocket::Delegate* delegate) const override;
private:
std::string fallback_path_;