class NET_EXPORT_PRIVATE TCPServerSocket : public ServerSocket {
public:
TCPServerSocket(NetLog* net_log, const NetLog::Source& source);
- virtual ~TCPServerSocket();
+ ~TCPServerSocket() override;
// net::ServerSocket implementation.
- virtual int Listen(const IPEndPoint& address, int backlog) OVERRIDE;
- virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
- virtual int Accept(scoped_ptr<StreamSocket>* socket,
- const CompletionCallback& callback) OVERRIDE;
+ int Listen(const IPEndPoint& address, int backlog) override;
+ int GetLocalAddress(IPEndPoint* address) const override;
+ int Accept(scoped_ptr<StreamSocket>* socket,
+ const CompletionCallback& callback) override;
private:
// Converts |accepted_socket_| and stores the result in