// Set the receive buffer size (in bytes) for the socket.
// Note: changing this value can affect the TCP window size on some platforms.
- // Returns true on success, or false on failure.
- virtual bool SetReceiveBufferSize(int32 size) = 0;
+ // Returns a net error code.
+ virtual int SetReceiveBufferSize(int32 size) = 0;
// Set the send buffer size (in bytes) for the socket.
// Note: changing this value can affect the TCP window size on some platforms.
- // Returns true on success, or false on failure.
- virtual bool SetSendBufferSize(int32 size) = 0;
+ // Returns a net error code.
+ virtual int SetSendBufferSize(int32 size) = 0;
};
} // namespace net