#ifndef NET_SOCKET_SERVER_SOCKET_H_
#define NET_SOCKET_SERVER_SOCKET_H_
+#include <string>
+
#include "base/memory/scoped_ptr.h"
#include "net/base/completion_callback.h"
#include "net/base/net_export.h"
class NET_EXPORT ServerSocket {
public:
- ServerSocket() { }
- virtual ~ServerSocket() { }
+ ServerSocket();
+ virtual ~ServerSocket();
- // Bind the socket and start listening. Destroy the socket to stop
+ // Binds the socket and starts listening. Destroy the socket to stop
// listening.
- virtual int Listen(const net::IPEndPoint& address, int backlog) = 0;
+ virtual int Listen(const IPEndPoint& address, int backlog) = 0;
+
+ // Binds the socket with address and port, and starts listening. It expects
+ // a valid IPv4 or IPv6 address. Otherwise, it returns ERR_ADDRESS_INVALID.
+ // Subclasses may override this function if |address_string| is in a different
+ // format, for example, unix domain socket path.
+ virtual int ListenWithAddressAndPort(const std::string& address_string,
+ int port,
+ int backlog);
// Gets current address the socket is bound to.
virtual int GetLocalAddress(IPEndPoint* address) const = 0;
- // Accept connection. Callback is called when new connection is
+ // Accepts connection. Callback is called when new connection is
// accepted.
virtual int Accept(scoped_ptr<StreamSocket>* socket,
const CompletionCallback& callback) = 0;