const CompletionCallback& callback) OVERRIDE;
virtual int Write(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) OVERRIDE;
- virtual bool SetReceiveBufferSize(int32 size) OVERRIDE;
- virtual bool SetSendBufferSize(int32 size) OVERRIDE;
+ virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
+ virtual int SetSendBufferSize(int32 size) OVERRIDE;
// StreamSocket interface
virtual int Connect(const CompletionCallback& callback) OVERRIDE;