QuicSession* session,
const BoundNetLog& net_log);
- virtual ~QuicReliableClientStream();
+ ~QuicReliableClientStream() override;
// QuicDataStream
- virtual uint32 ProcessData(const char* data, uint32 data_len) OVERRIDE;
- virtual void OnClose() OVERRIDE;
- virtual void OnCanWrite() OVERRIDE;
- virtual QuicPriority EffectivePriority() const OVERRIDE;
+ uint32 ProcessData(const char* data, uint32 data_len) override;
+ void OnClose() override;
+ void OnCanWrite() override;
+ QuicPriority EffectivePriority() const override;
// While the server's set_priority shouldn't be called externally, the creator
// of client-side streams should be able to set the priority.