#include "mojo/shell/view_manager_loader.h"
-#include "mojo/public/cpp/application/application.h"
+#include "mojo/public/cpp/application/application_connection.h"
+#include "mojo/public/cpp/application/application_impl.h"
#include "mojo/services/view_manager/view_manager_init_service_impl.h"
namespace mojo {
+
+using service::ViewManagerInitServiceImpl;
+
namespace shell {
ViewManagerLoader::ViewManagerLoader() {
ViewManagerLoader::~ViewManagerLoader() {
}
-void ViewManagerLoader::LoadService(
- ServiceManager* manager,
- const GURL& url,
- ScopedMessagePipeHandle service_provider_handle) {
+void ViewManagerLoader::Load(ApplicationManager* manager,
+ const GURL& url,
+ scoped_refptr<LoadCallbacks> callbacks) {
+ ScopedMessagePipeHandle shell_handle = callbacks->RegisterApplication();
+ if (!shell_handle.is_valid())
+ return;
+
// TODO(sky): this needs some sort of authentication as well as making sure
// we only ever have one active at a time.
- scoped_ptr<Application> app(new Application(service_provider_handle.Pass()));
- app->AddService<view_manager::service::ViewManagerInitServiceImpl>(
- app->service_provider());
+ scoped_ptr<ApplicationImpl> app(
+ new ApplicationImpl(this, shell_handle.Pass()));
apps_.push_back(app.release());
}
-void ViewManagerLoader::OnServiceError(ServiceManager* manager,
+void ViewManagerLoader::OnServiceError(ApplicationManager* manager,
const GURL& url) {
}
+bool ViewManagerLoader::ConfigureIncomingConnection(
+ ApplicationConnection* connection) {
+ context_.ConfigureIncomingConnection(connection);
+ connection->AddService(this);
+ return true;
+}
+
+void ViewManagerLoader::Create(
+ ApplicationConnection* connection,
+ InterfaceRequest<ViewManagerInitService> request) {
+ BindToRequest(new ViewManagerInitServiceImpl(connection, &context_),
+ &request);
+}
+
} // namespace shell
} // namespace mojo