#include "mojo/shell/context.h"
+#include "build/build_config.h"
#include "base/command_line.h"
+#include "base/lazy_instance.h"
+#include "base/memory/scoped_vector.h"
#include "mojo/embedder/embedder.h"
#include "mojo/gles2/gles2_support_impl.h"
+#include "mojo/public/cpp/shell/application.h"
+#include "mojo/service_manager/background_service_loader.h"
+#include "mojo/service_manager/service_loader.h"
+#include "mojo/service_manager/service_manager.h"
+#include "mojo/services/native_viewport/native_viewport_service.h"
#include "mojo/shell/dynamic_service_loader.h"
#include "mojo/shell/in_process_dynamic_service_runner.h"
#include "mojo/shell/network_delegate.h"
#include "mojo/shell/out_of_process_dynamic_service_runner.h"
#include "mojo/shell/switches.h"
+#include "mojo/spy/spy.h"
+
+#if defined(OS_LINUX)
+#include "mojo/shell/dbus_service_loader_linux.h"
+#endif // defined(OS_LINUX)
+
+#if defined(USE_AURA)
+#include "mojo/shell/view_manager_loader.h"
+#endif
namespace mojo {
namespace shell {
+namespace {
+
+// Used to ensure we only init once.
+class Setup {
+ public:
+ Setup() {
+ embedder::Init();
+ gles2::GLES2SupportImpl::Init();
+ }
+
+ ~Setup() {
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Setup);
+};
+
+static base::LazyInstance<Setup> setup = LAZY_INSTANCE_INITIALIZER;
+
+} // namespace
+
+class Context::NativeViewportServiceLoader : public ServiceLoader {
+ public:
+ explicit NativeViewportServiceLoader(Context* context) : context_(context) {}
+ virtual ~NativeViewportServiceLoader() {}
+
+ private:
+ virtual void LoadService(ServiceManager* manager,
+ const GURL& url,
+ ScopedMessagePipeHandle service_handle) OVERRIDE {
+ app_.reset(::CreateNativeViewportService(context_, service_handle.Pass()));
+ }
+
+ virtual void OnServiceError(ServiceManager* manager,
+ const GURL& url) OVERRIDE {
+ }
+
+ Context* context_;
+ scoped_ptr<Application> app_;
+ DISALLOW_COPY_AND_ASSIGN(NativeViewportServiceLoader);
+};
Context::Context()
: task_runners_(base::MessageLoop::current()->message_loop_proxy()),
task_runners_.cache_runner(),
scoped_ptr<net::NetworkDelegate>(new NetworkDelegate()),
storage_.profile_path()) {
- embedder::Init();
- gles2::GLES2SupportImpl::Init();
-
+ setup.Get();
+ CommandLine* cmdline = CommandLine::ForCurrentProcess();
scoped_ptr<DynamicServiceRunnerFactory> runner_factory;
- if (CommandLine::ForCurrentProcess()->HasSwitch(
- switches::kEnableMultiprocess))
+ if (cmdline->HasSwitch(switches::kEnableMultiprocess))
runner_factory.reset(new OutOfProcessDynamicServiceRunnerFactory());
else
runner_factory.reset(new InProcessDynamicServiceRunnerFactory());
- dynamic_service_loader_.reset(
- new DynamicServiceLoader(this, runner_factory.Pass()));
- service_manager_.set_default_loader(dynamic_service_loader_.get());
+
+ service_manager_.set_default_loader(
+ scoped_ptr<ServiceLoader>(
+ new DynamicServiceLoader(this, runner_factory.Pass())));
+ // The native viewport service synchronously waits for certain messages. If we
+ // don't run it on its own thread we can easily deadlock. Long term native
+ // viewport should run its own process so that this isn't an issue.
+ service_manager_.SetLoaderForURL(
+ scoped_ptr<ServiceLoader>(
+ new BackgroundServiceLoader(
+ scoped_ptr<ServiceLoader>(new NativeViewportServiceLoader(this)),
+ "native_viewport")),
+ GURL("mojo:mojo_native_viewport_service"));
+#if defined(USE_AURA)
+ // TODO(sky): need a better way to find this. It shouldn't be linked in.
+ service_manager_.SetLoaderForURL(
+ scoped_ptr<ServiceLoader>(new ViewManagerLoader()),
+ GURL("mojo:mojo_view_manager"));
+#endif
+
+#if defined(OS_LINUX)
+ service_manager_.SetLoaderForScheme(
+ scoped_ptr<ServiceLoader>(new DBusServiceLoader(this)),
+ "dbus");
+#endif // defined(OS_LINUX)
+
+ if (cmdline->HasSwitch(switches::kSpy)) {
+ spy_.reset(new mojo::Spy(&service_manager_,
+ cmdline->GetSwitchValueASCII(switches::kSpy)));
+ }
}
Context::~Context() {
- service_manager_.set_default_loader(NULL);
+ // mojo_view_manager uses native_viewport. Destroy mojo_view_manager first so
+ // that there aren't shutdown ordering issues. Once native viewport service is
+ // moved into its own process this can likely be nuked.
+#if defined(USE_AURA)
+ service_manager_.SetLoaderForURL(
+ scoped_ptr<ServiceLoader>(),
+ GURL("mojo:mojo_view_manager"));
+#endif
+ service_manager_.set_default_loader(scoped_ptr<ServiceLoader>());
}
} // namespace shell