# found in the LICENSE file.
import("//build/config/ui.gni")
-import("//mojo/system.gni")
-static_library("native_viewport") {
- output_name = "mojo_native_viewport"
+if (!is_android) {
+ shared_library("native_viewport") {
+ output_name = "mojo_native_viewport_service"
+ deps = [
+ ":lib",
+ "//base",
+ "//mojo/application",
+ "//mojo/public/c/system:for_shared_library",
+ "//mojo/public/cpp/bindings:bindings",
+ "//mojo/services/public/interfaces/native_viewport",
+ "//ui/gl",
+ ]
+
+ sources = [ "main.cc" ]
+ }
+}
+
+source_set("lib") {
deps = [
"//base",
- "//ui/events",
- "//ui/gfx",
- "//ui/gfx/geometry",
- "//mojo/public/cpp/application:chromium",
+ "//cc/surfaces",
+ "//gpu/command_buffer/service",
+ "//mojo/application",
"//mojo/common",
"//mojo/environment:chromium",
- "//mojo/services/public/cpp/geometry",
- "//mojo/services/public/interfaces/geometry",
"//mojo/services/gles2",
+ "//mojo/services/gles2:interfaces",
+ "//mojo/services/public/cpp/geometry",
"//mojo/services/public/cpp/input_events",
+ "//mojo/services/public/cpp/surfaces",
+ "//mojo/services/public/interfaces/geometry",
"//mojo/services/public/interfaces/native_viewport",
+ "//mojo/services/public/interfaces/surfaces",
+ "//ui/events",
+ "//ui/events/platform",
+ "//ui/gfx",
+ "//ui/gfx/geometry",
+ "//ui/gl",
+ "//ui/platform_window",
]
sources = [
+ "gpu_impl.cc",
+ "gpu_impl.h",
"native_viewport_impl.cc",
"native_viewport_impl.h",
"platform_viewport.h",
"platform_viewport_android.cc",
"platform_viewport_android.h",
"platform_viewport_mac.mm",
+ "platform_viewport_headless.cc",
+ "platform_viewport_headless.h",
"platform_viewport_win.cc",
+ "viewport_surface.cc",
+ "viewport_surface.h",
]
if (is_ios) {
deps += [ "//mojo:jni_headers" ]
}
- if (is_win) {
- deps += [
- # TODO(GYP)
- # '../ui/platform_window/win/win_window.gyp:win_window',
- ]
- }
-
if (use_x11) {
sources += [ "platform_viewport_x11.cc" ]
- deps += [ "//ui/platform_window/x11" ]
+ deps += [
+ "//ui/events/platform/x11",
+ "//ui/platform_window/x11",
+ ]
}
if (use_ozone) {