// VideoCaptureDevice implementation.
virtual void AllocateAndStart(
const VideoCaptureParams& params,
- scoped_ptr<VideoCaptureDevice::Client> client) OVERRIDE;
- virtual void StopAndDeAllocate() OVERRIDE;
+ scoped_ptr<VideoCaptureDevice::Client> client) override;
+ virtual void StopAndDeAllocate() override;
private:
enum InternalState {