// VideoCaptureDevice implementation.
virtual void AllocateAndStart(const VideoCaptureParams& params,
scoped_ptr<VideoCaptureDevice::Client> client)
- OVERRIDE;
- virtual void StopAndDeAllocate() OVERRIDE;
+ override;
+ virtual void StopAndDeAllocate() override;
// Captured new video data.
void OnIncomingCapturedData(const uint8* data,