namespace cast {
namespace {
-const int kNumAggressiveReportsSentAtStart = 100;
-const int kMinSchedulingDelayMs = 1;
-
// TODO(miu): This should be specified in AudioSenderConfig, but currently it is
// fixed to 100 FPS (i.e., 10 ms per frame), and AudioEncoder assumes this as
// well.
const int kAudioFrameRate = 100;
-// Helper function to compute the maximum unacked audio frames that is sent.
-int GetMaxUnackedFrames(base::TimeDelta target_delay) {
- // As long as it doesn't go over |kMaxUnackedFrames|, it is okay to send more
- // audio data than the target delay would suggest. Audio packets are tiny and
- // receiver has the ability to drop any one of the packets.
- // We send up to three times of the target delay of audio frames.
- int frames =
- 1 + 2 * target_delay * kAudioFrameRate / base::TimeDelta::FromSeconds(1);
- return std::min(kMaxUnackedFrames, frames);
-}
} // namespace
AudioSender::AudioSender(scoped_refptr<CastEnvironment> cast_environment,
CastTransportSender* const transport_sender)
: FrameSender(
cast_environment,
+ true,
transport_sender,
base::TimeDelta::FromMilliseconds(audio_config.rtcp_interval),
audio_config.frequency,
- audio_config.ssrc),
- target_playout_delay_(audio_config.target_playout_delay),
- max_unacked_frames_(GetMaxUnackedFrames(target_playout_delay_)),
- configured_encoder_bitrate_(audio_config.bitrate),
- num_aggressive_rtcp_reports_sent_(0),
- last_sent_frame_id_(0),
- latest_acked_frame_id_(0),
- duplicate_ack_counter_(0),
- cast_initialization_status_(STATUS_AUDIO_UNINITIALIZED),
+ audio_config.ssrc,
+ kAudioFrameRate,
+ audio_config.min_playout_delay,
+ audio_config.max_playout_delay,
+ NewFixedCongestionControl(audio_config.bitrate)),
+ samples_in_encoder_(0),
weak_factory_(this) {
+ cast_initialization_status_ = STATUS_AUDIO_UNINITIALIZED;
VLOG(1) << "max_unacked_frames " << max_unacked_frames_;
DCHECK_GT(max_unacked_frames_, 0);
audio_config.frequency,
audio_config.bitrate,
audio_config.codec,
- base::Bind(&AudioSender::SendEncodedAudioFrame,
- weak_factory_.GetWeakPtr())));
+ base::Bind(&AudioSender::OnEncodedAudioFrame,
+ weak_factory_.GetWeakPtr(),
+ audio_config.bitrate)));
cast_initialization_status_ = audio_encoder_->InitializationResult();
} else {
NOTREACHED(); // No support for external audio encoding.
transport_config.ssrc = audio_config.ssrc;
transport_config.feedback_ssrc = audio_config.incoming_feedback_ssrc;
transport_config.rtp_payload_type = audio_config.rtp_payload_type;
- // TODO(miu): AudioSender needs to be like VideoSender in providing an upper
- // limit on the number of in-flight frames.
- transport_config.stored_frames = max_unacked_frames_;
transport_config.aes_key = audio_config.aes_key;
transport_config.aes_iv_mask = audio_config.aes_iv_mask;
transport_config,
base::Bind(&AudioSender::OnReceivedCastFeedback,
weak_factory_.GetWeakPtr()),
- base::Bind(&AudioSender::OnReceivedRtt, weak_factory_.GetWeakPtr()));
- memset(frame_id_to_rtp_timestamp_, 0, sizeof(frame_id_to_rtp_timestamp_));
+ base::Bind(&AudioSender::OnMeasuredRoundTripTime,
+ weak_factory_.GetWeakPtr()));
}
AudioSender::~AudioSender() {}
}
DCHECK(audio_encoder_.get()) << "Invalid internal state";
- if (AreTooManyFramesInFlight()) {
- VLOG(1) << "Dropping frame due to too many frames currently in-flight.";
+ const base::TimeDelta next_frame_duration =
+ RtpDeltaToTimeDelta(audio_bus->frames(), rtp_timebase());
+ if (ShouldDropNextFrame(next_frame_duration))
return;
- }
+
+ samples_in_encoder_ += audio_bus->frames();
audio_encoder_->InsertAudio(audio_bus.Pass(), recorded_time);
}
-void AudioSender::SendEncodedAudioFrame(
- scoped_ptr<EncodedFrame> encoded_frame) {
- DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
-
- const uint32 frame_id = encoded_frame->frame_id;
-
- const bool is_first_frame_to_be_sent = last_send_time_.is_null();
- last_send_time_ = cast_environment_->Clock()->NowTicks();
- last_sent_frame_id_ = frame_id;
- // If this is the first frame about to be sent, fake the value of
- // |latest_acked_frame_id_| to indicate the receiver starts out all caught up.
- // Also, schedule the periodic frame re-send checks.
- if (is_first_frame_to_be_sent) {
- latest_acked_frame_id_ = frame_id - 1;
- ScheduleNextResendCheck();
- }
-
- cast_environment_->Logging()->InsertEncodedFrameEvent(
- last_send_time_, FRAME_ENCODED, AUDIO_EVENT, encoded_frame->rtp_timestamp,
- frame_id, static_cast<int>(encoded_frame->data.size()),
- encoded_frame->dependency == EncodedFrame::KEY,
- configured_encoder_bitrate_);
- // Only use lowest 8 bits as key.
- frame_id_to_rtp_timestamp_[frame_id & 0xff] = encoded_frame->rtp_timestamp;
-
- DCHECK(!encoded_frame->reference_time.is_null());
- rtp_timestamp_helper_.StoreLatestTime(encoded_frame->reference_time,
- encoded_frame->rtp_timestamp);
-
- // At the start of the session, it's important to send reports before each
- // frame so that the receiver can properly compute playout times. The reason
- // more than one report is sent is because transmission is not guaranteed,
- // only best effort, so we send enough that one should almost certainly get
- // through.
- if (num_aggressive_rtcp_reports_sent_ < kNumAggressiveReportsSentAtStart) {
- // SendRtcpReport() will schedule future reports to be made if this is the
- // last "aggressive report."
- ++num_aggressive_rtcp_reports_sent_;
- const bool is_last_aggressive_report =
- (num_aggressive_rtcp_reports_sent_ == kNumAggressiveReportsSentAtStart);
- VLOG_IF(1, is_last_aggressive_report) << "Sending last aggressive report.";
- SendRtcpReport(is_last_aggressive_report);
- }
-
- transport_sender_->InsertCodedAudioFrame(*encoded_frame);
+int AudioSender::GetNumberOfFramesInEncoder() const {
+ // Note: It's possible for a partial frame to be in the encoder, but returning
+ // the floor() is good enough for the "design limit" check in FrameSender.
+ return samples_in_encoder_ / audio_encoder_->GetSamplesPerFrame();
}
-void AudioSender::ScheduleNextResendCheck() {
- DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
- DCHECK(!last_send_time_.is_null());
- base::TimeDelta time_to_next =
- last_send_time_ - cast_environment_->Clock()->NowTicks() +
- target_playout_delay_;
- time_to_next = std::max(
- time_to_next, base::TimeDelta::FromMilliseconds(kMinSchedulingDelayMs));
- cast_environment_->PostDelayedTask(
- CastEnvironment::MAIN,
- FROM_HERE,
- base::Bind(&AudioSender::ResendCheck, weak_factory_.GetWeakPtr()),
- time_to_next);
+base::TimeDelta AudioSender::GetInFlightMediaDuration() const {
+ const int samples_in_flight = samples_in_encoder_ +
+ GetUnacknowledgedFrameCount() * audio_encoder_->GetSamplesPerFrame();
+ return RtpDeltaToTimeDelta(samples_in_flight, rtp_timebase());
}
-void AudioSender::ResendCheck() {
- DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
- DCHECK(!last_send_time_.is_null());
- const base::TimeDelta time_since_last_send =
- cast_environment_->Clock()->NowTicks() - last_send_time_;
- if (time_since_last_send > target_playout_delay_) {
- if (latest_acked_frame_id_ == last_sent_frame_id_) {
- // Last frame acked, no point in doing anything
- } else {
- VLOG(1) << "ACK timeout; last acked frame: " << latest_acked_frame_id_;
- ResendForKickstart();
- }
- }
- ScheduleNextResendCheck();
+void AudioSender::OnAck(uint32 frame_id) {
}
-void AudioSender::OnReceivedCastFeedback(const RtcpCastMessage& cast_feedback) {
+void AudioSender::OnEncodedAudioFrame(
+ int encoder_bitrate,
+ scoped_ptr<EncodedFrame> encoded_frame,
+ int samples_skipped) {
DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
- if (is_rtt_available()) {
- // Having the RTT values implies the receiver sent back a receiver report
- // based on it having received a report from here. Therefore, ensure this
- // sender stops aggressively sending reports.
- if (num_aggressive_rtcp_reports_sent_ < kNumAggressiveReportsSentAtStart) {
- VLOG(1) << "No longer a need to send reports aggressively (sent "
- << num_aggressive_rtcp_reports_sent_ << ").";
- num_aggressive_rtcp_reports_sent_ = kNumAggressiveReportsSentAtStart;
- ScheduleNextRtcpReport();
- }
- }
-
- if (last_send_time_.is_null())
- return; // Cannot get an ACK without having first sent a frame.
-
- if (cast_feedback.missing_frames_and_packets.empty()) {
- // We only count duplicate ACKs when we have sent newer frames.
- if (latest_acked_frame_id_ == cast_feedback.ack_frame_id &&
- latest_acked_frame_id_ != last_sent_frame_id_) {
- duplicate_ack_counter_++;
- } else {
- duplicate_ack_counter_ = 0;
- }
- // TODO(miu): The values "2" and "3" should be derived from configuration.
- if (duplicate_ack_counter_ >= 2 && duplicate_ack_counter_ % 3 == 2) {
- VLOG(1) << "Received duplicate ACK for frame " << latest_acked_frame_id_;
- ResendForKickstart();
- }
- } else {
- // Only count duplicated ACKs if there is no NACK request in between.
- // This is to avoid aggresive resend.
- duplicate_ack_counter_ = 0;
-
- // A NACK is also used to cancel pending re-transmissions.
- transport_sender_->ResendPackets(
- true, cast_feedback.missing_frames_and_packets, false, min_rtt_);
- }
-
- const base::TimeTicks now = cast_environment_->Clock()->NowTicks();
-
- const RtpTimestamp rtp_timestamp =
- frame_id_to_rtp_timestamp_[cast_feedback.ack_frame_id & 0xff];
- cast_environment_->Logging()->InsertFrameEvent(now,
- FRAME_ACK_RECEIVED,
- AUDIO_EVENT,
- rtp_timestamp,
- cast_feedback.ack_frame_id);
-
- const bool is_acked_out_of_order =
- static_cast<int32>(cast_feedback.ack_frame_id -
- latest_acked_frame_id_) < 0;
- VLOG(2) << "Received ACK" << (is_acked_out_of_order ? " out-of-order" : "")
- << " for frame " << cast_feedback.ack_frame_id;
- if (!is_acked_out_of_order) {
- // Cancel resends of acked frames.
- MissingFramesAndPacketsMap missing_frames_and_packets;
- PacketIdSet missing;
- while (latest_acked_frame_id_ != cast_feedback.ack_frame_id) {
- latest_acked_frame_id_++;
- missing_frames_and_packets[latest_acked_frame_id_] = missing;
- }
- transport_sender_->ResendPackets(
- true, missing_frames_and_packets, true, base::TimeDelta());
- latest_acked_frame_id_ = cast_feedback.ack_frame_id;
- }
-}
-
-bool AudioSender::AreTooManyFramesInFlight() const {
- DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
- int frames_in_flight = 0;
- if (!last_send_time_.is_null()) {
- frames_in_flight +=
- static_cast<int32>(last_sent_frame_id_ - latest_acked_frame_id_);
- }
- VLOG(2) << frames_in_flight
- << " frames in flight; last sent: " << last_sent_frame_id_
- << " latest acked: " << latest_acked_frame_id_;
- return frames_in_flight >= max_unacked_frames_;
-}
-
-void AudioSender::ResendForKickstart() {
- DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
- DCHECK(!last_send_time_.is_null());
- VLOG(1) << "Resending last packet of frame " << last_sent_frame_id_
- << " to kick-start.";
- // Send the first packet of the last encoded frame to kick start
- // retransmission. This gives enough information to the receiver what
- // packets and frames are missing.
- MissingFramesAndPacketsMap missing_frames_and_packets;
- PacketIdSet missing;
- missing.insert(kRtcpCastLastPacket);
- missing_frames_and_packets.insert(
- std::make_pair(last_sent_frame_id_, missing));
- last_send_time_ = cast_environment_->Clock()->NowTicks();
+ samples_in_encoder_ -= audio_encoder_->GetSamplesPerFrame() + samples_skipped;
+ DCHECK_GE(samples_in_encoder_, 0);
- // Sending this extra packet is to kick-start the session. There is
- // no need to optimize re-transmission for this case.
- transport_sender_->ResendPackets(
- true, missing_frames_and_packets, false, min_rtt_);
+ SendEncodedFrame(encoder_bitrate, encoded_frame.Pass());
}
} // namespace cast