~AudioDecoderConfig();
- // Resets the internal state of this object.
+ // Resets the internal state of this object. |codec_delay| is in frames.
void Initialize(AudioCodec codec, SampleFormat sample_format,
ChannelLayout channel_layout, int samples_per_second,
const uint8* extra_data, size_t extra_data_size,
bool is_encrypted, bool record_stats,
base::TimeDelta seek_preroll,
- base::TimeDelta codec_delay);
+ int codec_delay);
// Returns true if this object has appropriate configuration values, false
// otherwise.
SampleFormat sample_format() const { return sample_format_; }
int bytes_per_frame() const { return bytes_per_frame_; }
base::TimeDelta seek_preroll() const { return seek_preroll_; }
- base::TimeDelta codec_delay() const { return codec_delay_; }
+ int codec_delay() const { return codec_delay_; }
// Optional byte data required to initialize audio decoders such as Vorbis
// codebooks.
// before the decoded data is valid.
base::TimeDelta seek_preroll_;
- // |codec_delay_| is the overall delay overhead added by the codec while
- // encoding. This value should be subtracted from each block's timestamp to
- // get the actual timestamp.
- base::TimeDelta codec_delay_;
+ // |codec_delay_| is the number of frames the decoder should discard before
+ // returning decoded data. This value can include both decoder delay as well
+ // as padding added during encoding.
+ int codec_delay_;
// Not using DISALLOW_COPY_AND_ASSIGN here intentionally to allow the compiler
// generated copy constructor and assignment operator. Since the extra data is