virtual ~ChannelNacl();
// Channel implementation.
- virtual base::ProcessId GetPeerPID() const OVERRIDE;
- virtual base::ProcessId GetSelfPID() const OVERRIDE;
- virtual bool Connect() OVERRIDE;
- virtual void Close() OVERRIDE;
- virtual bool Send(Message* message) OVERRIDE;
+ virtual base::ProcessId GetPeerPID() const override;
+ virtual base::ProcessId GetSelfPID() const override;
+ virtual bool Connect() override;
+ virtual void Close() override;
+ virtual bool Send(Message* message) override;
// Posted to the main thread by ReaderThreadRunner.
void DidRecvMsg(scoped_ptr<MessageContents> contents);
// ChannelReader implementation.
virtual ReadState ReadData(char* buffer,
int buffer_len,
- int* bytes_read) OVERRIDE;
- virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
- virtual bool DidEmptyInputBuffers() OVERRIDE;
- virtual void HandleInternalMessage(const Message& msg) OVERRIDE;
+ int* bytes_read) override;
+ virtual bool WillDispatchInputMessage(Message* msg) override;
+ virtual bool DidEmptyInputBuffers() override;
+ virtual void HandleInternalMessage(const Message& msg) override;
Mode mode_;
bool waiting_connect_;