bool TransferBufferManager::RegisterTransferBuffer(
int32 id,
- scoped_ptr<base::SharedMemory> shared_memory,
- size_t size) {
+ scoped_ptr<BufferBacking> buffer_backing) {
if (id <= 0) {
DVLOG(0) << "Cannot register transfer buffer with non-positive ID.";
return false;
}
// Register the shared memory with the ID.
- scoped_refptr<Buffer> buffer = new gpu::Buffer(shared_memory.Pass(), size);
+ scoped_refptr<Buffer> buffer(new gpu::Buffer(buffer_backing.Pass()));
// Check buffer alignment is sane.
DCHECK(!(reinterpret_cast<uintptr_t>(buffer->memory()) &
(kCommandBufferEntrySize - 1)));
- shared_memory_bytes_allocated_ += size;
+ shared_memory_bytes_allocated_ += buffer->size();
TRACE_COUNTER_ID1(
"gpu", "GpuTransferBufferMemory", this, shared_memory_bytes_allocated_);