const std::string& shader_source,
std::string* info_log,
std::string* translated_source,
- VariableMap* attrib_map,
- VariableMap* uniform_map,
- VariableMap* varying_map,
+ AttributeMap* attrib_map,
+ UniformMap* uniform_map,
+ VaryingMap* varying_map,
NameMap* name_map));
MOCK_CONST_METHOD0(
GetStringForOptionsThatWouldAffectCompilation, std::string());