TextureUnit::~TextureUnit() {
}
-ContextState::ContextState(FeatureInfo* feature_info, Logger* logger)
+ContextState::ContextState(FeatureInfo* feature_info,
+ ErrorStateClient* error_state_client,
+ Logger* logger)
: active_texture_unit(0),
pack_reverse_row_order(false),
fbo_binding_for_scissor_workaround_dirty_(false),
feature_info_(feature_info),
- error_state_(ErrorState::Create(logger)) {
+ error_state_(ErrorState::Create(error_state_client, logger)) {
Initialize();
}