class AsyncPixelTransferManagerShareGroup : public AsyncPixelTransferManager {
public:
explicit AsyncPixelTransferManagerShareGroup(gfx::GLContext* context);
- virtual ~AsyncPixelTransferManagerShareGroup();
+ ~AsyncPixelTransferManagerShareGroup() override;
// AsyncPixelTransferManager implementation:
- virtual void BindCompletedAsyncTransfers() OVERRIDE;
- virtual void AsyncNotifyCompletion(
+ void BindCompletedAsyncTransfers() override;
+ void AsyncNotifyCompletion(
const AsyncMemoryParams& mem_params,
- AsyncPixelTransferCompletionObserver* observer) OVERRIDE;
- virtual uint32 GetTextureUploadCount() OVERRIDE;
- virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE;
- virtual void ProcessMorePendingTransfers() OVERRIDE;
- virtual bool NeedsProcessMorePendingTransfers() OVERRIDE;
- virtual void WaitAllAsyncTexImage2D() OVERRIDE;
+ AsyncPixelTransferCompletionObserver* observer) override;
+ uint32 GetTextureUploadCount() override;
+ base::TimeDelta GetTotalTextureUploadTime() override;
+ void ProcessMorePendingTransfers() override;
+ bool NeedsProcessMorePendingTransfers() override;
+ void WaitAllAsyncTexImage2D() override;
// State shared between Managers and Delegates.
struct SharedState {
private:
// AsyncPixelTransferManager implementation:
- virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
+ AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
gles2::TextureRef* ref,
- const AsyncTexImage2DParams& define_params) OVERRIDE;
+ const AsyncTexImage2DParams& define_params) override;
SharedState shared_state_;