GLfloat uv_y,
GLfloat uv_width,
GLfloat uv_height) OVERRIDE;
+virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) OVERRIDE;
+virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) OVERRIDE;
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_