public:
TestAuthService() : auth_try_count_(0) {}
- virtual void StartAuthentication(
- const AuthStatusCallback& callback) OVERRIDE {
+ void StartAuthentication(const AuthStatusCallback& callback) override {
// RequestSender should clear the rejected access token before starting
// to request another one.
EXPECT_FALSE(HasAccessToken());
return passed_reauth_callback_;
}
- virtual void Start(const std::string& access_token,
- const std::string& custom_user_agent,
- const ReAuthenticateCallback& callback) OVERRIDE {
+ void Start(const std::string& access_token,
+ const std::string& custom_user_agent,
+ const ReAuthenticateCallback& callback) override {
*start_called_ = true;
passed_access_token_ = access_token;
passed_reauth_callback_ = callback;
// Each test case should respond properly by using the above methods.
}
- virtual void Cancel() OVERRIDE {
+ void Cancel() override {
EXPECT_TRUE(*start_called_);
*finish_reason_ = CANCEL;
sender_->RequestFinished(this);
}
- virtual void OnAuthFailed(GDataErrorCode code) OVERRIDE {
+ void OnAuthFailed(GDataErrorCode code) override {
*finish_reason_ = AUTH_FAILURE;
sender_->RequestFinished(this);
}
- virtual base::WeakPtr<AuthenticatedRequestInterface> GetWeakPtr() OVERRIDE {
+ base::WeakPtr<AuthenticatedRequestInterface> GetWeakPtr() override {
return weak_ptr_factory_.GetWeakPtr();
}