// |source_map| is a weak pointer.
ModuleSystem(ScriptContext* context, SourceMap* source_map);
- virtual ~ModuleSystem();
+ ~ModuleSystem() override;
// Require the specified module. This is the equivalent of calling
// require('module_name') from the loaded JS files.
protected:
friend class ScriptContext;
- virtual void Invalidate() OVERRIDE;
+ void Invalidate() override;
private:
typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap;
v8::Handle<v8::Value> value);
// gin::ModuleRegistryObserver overrides.
- virtual void OnDidAddPendingModule(
+ void OnDidAddPendingModule(
const std::string& id,
- const std::vector<std::string>& dependencies) OVERRIDE;
+ const std::vector<std::string>& dependencies) override;
ScriptContext* context_;