file_thread_(BrowserThread::FILE, base::MessageLoop::current()) {
}
- virtual void SetUp() {
+ void SetUp() override {
ASSERT_TRUE(temp_dir_.CreateUniqueTempDir());
base::FilePath test_data_dir;
ResetStorage();
}
- virtual void TearDown() {
+ void TearDown() override {
base::MessageLoop::current()->RunUntilIdle(); // wait for storage to delete
storage_.reset();
}