class InProcessUtilityThread : public base::Thread {
public:
InProcessUtilityThread(const std::string& channel_id);
- virtual ~InProcessUtilityThread();
+ ~InProcessUtilityThread() override;
private:
// base::Thread implementation:
- virtual void Init() OVERRIDE;
- virtual void CleanUp() OVERRIDE;
+ void Init() override;
+ void CleanUp() override;
void InitInternal();