#include "base/bind.h"
#include "base/test/launcher/unit_test_launcher.h"
+#include "content/app/mojo/mojo_init.h"
#include "content/public/test/unittest_test_suite.h"
#include "content/test/content_test_suite.h"
int main(int argc, char** argv) {
+#if !defined(OS_IOS)
+ content::InitializeMojo();
+#endif
content::UnitTestTestSuite test_suite(
new content::ContentTestSuite(argc, argv));