public RendererGamepadProvider {
public:
static base::WeakPtr<GamepadController> Create(WebTestDelegate* delegate);
- virtual ~GamepadController();
+ ~GamepadController() override;
void Reset();
void Install(blink::WebFrame* frame);
// RendererGamepadProvider implementation.
- virtual void SampleGamepads(
- blink::WebGamepads& gamepads) OVERRIDE;
- virtual bool OnControlMessageReceived(const IPC::Message& msg) OVERRIDE;
- virtual void SendStartMessage() OVERRIDE;
- virtual void SendStopMessage() OVERRIDE;
+ void SampleGamepads(blink::WebGamepads& gamepads) override;
+ bool OnControlMessageReceived(const IPC::Message& msg) override;
+ void SendStartMessage() override;
+ void SendStopMessage() override;
private:
friend class GamepadControllerBindings;