class MessageLoopProxy;
};
-namespace gpu {
-struct MailboxHolder;
-}
-
namespace media {
class DecoderBuffer;
class GpuVideoAcceleratorFactories;
virtual int32_t Reset() OVERRIDE;
// VideoDecodeAccelerator::Client implementation.
- virtual void NotifyInitializeDone() OVERRIDE;
virtual void ProvidePictureBuffers(uint32 count,
const gfx::Size& size,
uint32 texture_target) OVERRIDE;
const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
int64 picture_buffer_id,
uint32 texture_id,
- scoped_ptr<gpu::MailboxHolder> mailbox_holder);
+ const std::vector<uint32>& release_sync_points);
// Tells VDA that a picture buffer can be recycled.
void ReusePictureBuffer(int64 picture_buffer_id);