#include "cc/debug/layer_tree_debug_state.h"
#include "cc/debug/micro_benchmark.h"
#include "cc/layers/layer.h"
+#include "cc/output/copy_output_request.h"
+#include "cc/output/copy_output_result.h"
+#include "cc/resources/single_release_callback.h"
#include "cc/trees/layer_tree_host.h"
#include "content/child/child_shared_bitmap_manager.h"
#include "content/common/content_switches_internal.h"
#include "content/renderer/input/input_handler_manager.h"
#include "content/renderer/render_thread_impl.h"
#include "gpu/command_buffer/client/gles2_interface.h"
+#include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallback.h"
#include "third_party/WebKit/public/platform/WebSize.h"
#include "third_party/WebKit/public/web/WebWidget.h"
+#include "ui/gfx/frame_time.h"
#include "ui/gl/gl_switches.h"
#include "ui/native_theme/native_theme_switches.h"
#include "webkit/renderer/compositor_bindings/web_layer_impl.h"
settings.throttle_frame_production =
!cmd->HasSwitch(switches::kDisableGpuVsync);
- settings.begin_impl_frame_scheduling_enabled =
+ settings.begin_frame_scheduling_enabled =
cmd->HasSwitch(switches::kEnableBeginFrameScheduling);
settings.main_frame_before_activation_enabled =
cmd->HasSwitch(cc::switches::kEnableMainFrameBeforeActivation) &&
!cmd->HasSwitch(cc::switches::kDisableMainFrameBeforeDraw);
settings.using_synchronous_renderer_compositor =
widget->UsingSynchronousRendererCompositor();
+ settings.report_overscroll_only_for_scrollable_axes =
+ !widget->UsingSynchronousRendererCompositor();
settings.accelerated_animation_enabled =
!cmd->HasSwitch(cc::switches::kDisableThreadedAnimation);
settings.touch_hit_testing =
- !cmd->HasSwitch(cc::switches::kDisableCompositorTouchHitTesting) &&
- !cmd->HasSwitch(switches::kEnableBleedingEdgeRenderingFastPaths);
+ !cmd->HasSwitch(cc::switches::kDisableCompositorTouchHitTesting);
int default_tile_width = settings.default_tile_size.width();
if (cmd->HasSwitch(switches::kDefaultTileWidth)) {
settings.max_untiled_layer_size = gfx::Size(max_untiled_layer_width,
max_untiled_layer_height);
- settings.impl_side_painting =
- RenderThreadImpl::current()->is_impl_side_painting_enabled();
- if (RenderThreadImpl::current()->is_gpu_rasterization_forced())
- settings.rasterization_site = cc::LayerTreeSettings::GpuRasterization;
- else if (RenderThreadImpl::current()->is_gpu_rasterization_enabled())
- settings.rasterization_site = cc::LayerTreeSettings::HybridRasterization;
- else
- settings.rasterization_site = cc::LayerTreeSettings::CpuRasterization;
- settings.create_low_res_tiling =
- RenderThreadImpl::current()->is_low_res_tiling_enabled();
+ RenderThreadImpl* render_thread = RenderThreadImpl::current();
+ // render_thread may be NULL in tests.
+ if (render_thread) {
+ settings.impl_side_painting =
+ render_thread->is_impl_side_painting_enabled();
+ settings.gpu_rasterization_forced =
+ render_thread->is_gpu_rasterization_forced();
+ settings.gpu_rasterization_enabled =
+ render_thread->is_gpu_rasterization_enabled();
+ settings.create_low_res_tiling = render_thread->is_low_res_tiling_enabled();
+ settings.can_use_lcd_text = render_thread->is_lcd_text_enabled();
+ settings.use_distance_field_text =
+ render_thread->is_distance_field_text_enabled();
+ settings.use_zero_copy = render_thread->is_zero_copy_enabled();
+ settings.use_one_copy = render_thread->is_one_copy_enabled();
+ }
+
+ if (cmd->HasSwitch(switches::kEnableBleedingEdgeRenderingFastPaths)) {
+ settings.recording_mode = cc::LayerTreeSettings::RecordWithSkRecord;
+ }
settings.calculate_top_controls_position =
cmd->HasSwitch(cc::switches::kEnableTopControlsPositionCalculation);
settings.top_controls_hide_threshold = hide_threshold;
}
- settings.can_use_lcd_text =
- RenderThreadImpl::current()->is_lcd_text_enabled();
settings.use_pinch_virtual_viewport =
cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport);
settings.allow_antialiasing &=
settings.strict_layer_property_change_checking =
cmd->HasSwitch(cc::switches::kStrictLayerPropertyChangeChecking);
- settings.use_map_image = RenderThreadImpl::current()->is_map_image_enabled();
-
#if defined(OS_ANDROID)
settings.max_partial_texture_updates = 0;
- settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
- settings.solid_color_scrollbar_color =
- (widget->UsingSynchronousRendererCompositor()) // It is Android Webview.
- ? SK_ColorTRANSPARENT
- : SkColorSetARGB(128, 128, 128, 128);
+ if (widget->UsingSynchronousRendererCompositor()) {
+ // Android WebView uses system scrollbars, so make ours invisible.
+ settings.scrollbar_animator = cc::LayerTreeSettings::NoAnimator;
+ settings.solid_color_scrollbar_color = SK_ColorTRANSPARENT;
+ } else {
+ settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
+ settings.scrollbar_fade_delay_ms = 300;
+ settings.scrollbar_fade_duration_ms = 300;
+ settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
+ }
settings.highp_threshold_min = 2048;
// Android WebView handles root layer flings itself.
settings.ignore_root_layer_flings =
#endif
settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
} else if (cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport)) {
+ // use_pinch_zoom_scrollbars is only true on desktop when non-overlay
+ // scrollbars are in use.
+ settings.use_pinch_zoom_scrollbars = true;
settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
}
+ settings.scrollbar_fade_delay_ms = 500;
+ settings.scrollbar_fade_duration_ms = 300;
#endif
compositor->Initialize(settings);
}
void RenderWidgetCompositor::Initialize(cc::LayerTreeSettings settings) {
- scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy =
- RenderThreadImpl::current()->compositor_message_loop_proxy();
+ scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy;
+ RenderThreadImpl* render_thread = RenderThreadImpl::current();
+ cc::SharedBitmapManager* shared_bitmap_manager = NULL;
+ // render_thread may be NULL in tests.
+ if (render_thread) {
+ compositor_message_loop_proxy =
+ render_thread->compositor_message_loop_proxy();
+ shared_bitmap_manager = render_thread->shared_bitmap_manager();
+ }
if (compositor_message_loop_proxy.get()) {
layer_tree_host_ = cc::LayerTreeHost::CreateThreaded(
- this,
- ChildThread::current()->shared_bitmap_manager(),
- settings,
- compositor_message_loop_proxy);
+ this, shared_bitmap_manager, settings, compositor_message_loop_proxy);
} else {
layer_tree_host_ = cc::LayerTreeHost::CreateSingleThreaded(
- this, this, ChildThread::current()->shared_bitmap_manager(), settings);
+ this, this, shared_bitmap_manager, settings);
}
DCHECK(layer_tree_host_);
}
duration);
}
+void RenderWidgetCompositor::heuristicsForGpuRasterizationUpdated(
+ bool matches_heuristics) {
+ layer_tree_host_->set_has_gpu_rasterization_trigger(matches_heuristics);
+}
+
void RenderWidgetCompositor::setNeedsAnimate() {
layer_tree_host_->SetNeedsAnimate();
}
rect_in_device_viewport);
}
+void CompositeAndReadbackAsyncCallback(
+ blink::WebCompositeAndReadbackAsyncCallback* callback,
+ scoped_ptr<cc::CopyOutputResult> result) {
+ if (result->HasBitmap()) {
+ scoped_ptr<SkBitmap> result_bitmap = result->TakeBitmap();
+ callback->didCompositeAndReadback(*result_bitmap);
+ } else {
+ callback->didCompositeAndReadback(SkBitmap());
+ }
+}
+
+void RenderWidgetCompositor::compositeAndReadbackAsync(
+ blink::WebCompositeAndReadbackAsyncCallback* callback) {
+ DCHECK(layer_tree_host_->root_layer());
+ scoped_ptr<cc::CopyOutputRequest> request =
+ cc::CopyOutputRequest::CreateBitmapRequest(
+ base::Bind(&CompositeAndReadbackAsyncCallback, callback));
+ layer_tree_host_->root_layer()->RequestCopyOfOutput(request.Pass());
+ if (!threaded_) {
+ widget_->webwidget()->animate(0.0);
+ widget_->webwidget()->layout();
+ layer_tree_host_->Composite(gfx::FrameTime::Now());
+ }
+}
+
void RenderWidgetCompositor::finishAllRendering() {
layer_tree_host_->FinishAllRendering();
}
return widget_->CreateOutputSurface(fallback);
}
-void RenderWidgetCompositor::DidInitializeOutputSurface(bool success) {
- if (!success)
- widget_->webwidget()->didExitCompositingMode();
+void RenderWidgetCompositor::DidInitializeOutputSurface() {
}
void RenderWidgetCompositor::WillCommit() {
widget_->OnSwapBuffersComplete();
}
-scoped_refptr<cc::ContextProvider>
-RenderWidgetCompositor::OffscreenContextProvider() {
- return RenderThreadImpl::current()->OffscreenCompositorContextProvider();
-}
-
void RenderWidgetCompositor::ScheduleComposite() {
if (!suppress_schedule_composite_)
widget_->scheduleComposite();