using RenderWidget::QueueMessageImpl;
private:
- virtual ~TestRenderWidget() {}
+ ~TestRenderWidget() override {}
DISALLOW_COPY_AND_ASSIGN(TestRenderWidget);
};
public:
TestSyncMessageFilter() : IPC::SyncMessageFilter(NULL) {}
- virtual bool Send(IPC::Message* message) OVERRIDE {
+ bool Send(IPC::Message* message) override {
messages_.push_back(message);
return true;
}
ScopedVector<IPC::Message>& messages() { return messages_; }
private:
- virtual ~TestSyncMessageFilter() {}
+ ~TestSyncMessageFilter() override {}
ScopedVector<IPC::Message> messages_;
: frame_swap_message_queue_(new FrameSwapMessageQueue()),
sync_message_filter_(new TestSyncMessageFilter()) {}
- virtual ~QueueMessageSwapPromiseTest() {}
+ ~QueueMessageSwapPromiseTest() override {}
scoped_ptr<cc::SwapPromise> QueueMessageImpl(IPC::Message* msg,
MessageDeliveryPolicy policy,