#include "base/memory/scoped_ptr.h"
#include "base/memory/shared_memory.h"
#include "content/common/gamepad_messages.h"
-#include "content/public/renderer/render_process_observer.h"
#include "content/public/renderer/renderer_gamepad_provider.h"
#include "third_party/WebKit/public/platform/WebGamepads.h"
namespace content {
struct GamepadHardwareBuffer;
-class RendererWebKitPlatformSupportImpl;
-class GamepadSharedMemoryReader
- : public RenderProcessObserver,
- public RendererGamepadProvider {
+class GamepadSharedMemoryReader : public RendererGamepadProvider {
public:
- GamepadSharedMemoryReader(
- RendererWebKitPlatformSupportImpl* webkit_platform_support);
+ explicit GamepadSharedMemoryReader(RenderThread* thread);
virtual ~GamepadSharedMemoryReader();
// RendererGamepadProvider implementation.
virtual void SampleGamepads(
blink::WebGamepads& gamepads) OVERRIDE;
- virtual void SetGamepadListener(
- blink::WebGamepadListener* listener) OVERRIDE;
-
- // RenderProcessObserver implementation.
virtual bool OnControlMessageReceived(const IPC::Message& message) OVERRIDE;
+ virtual void Start(blink::WebPlatformEventListener* listener) OVERRIDE;
+
+ protected:
+ // PlatformEventObserver protected methods.
+ virtual void SendStartMessage() OVERRIDE;
+ virtual void SendStopMessage() OVERRIDE;
private:
void OnGamepadConnected(int index, const blink::WebGamepad& gamepad);
void OnGamepadDisconnected(int index, const blink::WebGamepad& gamepad);
- void StartPollingIfNecessary();
- void StopPollingIfNecessary();
-
base::SharedMemoryHandle renderer_shared_memory_handle_;
scoped_ptr<base::SharedMemory> renderer_shared_memory_;
GamepadHardwareBuffer* gamepad_hardware_buffer_;
- blink::WebGamepadListener* gamepad_listener_;
- bool is_polling_;
bool ever_interacted_with_;
+
+ DISALLOW_COPY_AND_ASSIGN(GamepadSharedMemoryReader);
};
} // namespace content