void OnSetFocus(int acc_obj_id);
void OnSetTextSelection(int acc_obj_id, int start_offset, int end_offset);
void OnHitTest(gfx::Point point);
+ void OnReset(int reset_token);
void OnFatalError();
// Events from Blink are collected until they are ready to be
// Set if we are waiting for an accessibility event ack.
bool ack_pending_;
+ // Nonzero if the browser requested we reset the accessibility state.
+ // We need to return this token in the next IPC.
+ int reset_token_;
+
// So we can queue up tasks to be executed later.
base::WeakPtrFactory<RendererAccessibilityComplete> weak_factory_;