#include "base/bind.h"
#include "base/message_loop/message_loop.h"
#include "content/renderer/accessibility/blink_ax_enum_conversion.h"
+#include "content/renderer/render_frame_impl.h"
#include "content/renderer/render_view_impl.h"
#include "third_party/WebKit/public/web/WebAXObject.h"
#include "third_party/WebKit/public/web/WebDocument.h"
namespace content {
RendererAccessibilityComplete::RendererAccessibilityComplete(
- RenderViewImpl* render_view)
- : RendererAccessibility(render_view),
+ RenderFrameImpl* render_frame)
+ : RendererAccessibility(render_frame),
weak_factory_(this),
- tree_source_(render_view),
+ tree_source_(render_frame),
serializer_(&tree_source_),
last_scroll_offset_(gfx::Size()),
ack_pending_(false) {
}
}
-void RendererAccessibilityComplete::DidFinishLoad(blink::WebLocalFrame* frame) {
- const WebDocument& document = GetMainDocument();
- if (document.isNull())
- return;
-}
-
-
void RendererAccessibilityComplete::HandleWebAccessibilityEvent(
const blink::WebAXObject& obj, blink::WebAXEvent event) {
HandleAXEvent(obj, AXEventFromBlink(event));
if (pending_events_.empty())
return;
- if (render_view_->is_swapped_out())
+ if (render_frame_->is_swapped_out())
return;
ack_pending_ = true;
// By convention, calling SetFocus on the root of the tree should clear the
// current focus. Otherwise set the focus to the new node.
if (acc_obj_id == root.axID())
- render_view()->GetWebView()->clearFocusedElement();
+ render_frame_->GetRenderView()->GetWebView()->clearFocusedElement();
else
obj.setFocused(true);
}