virtual ~StreamTexture();
// gfx::GLImage implementation:
- virtual void Destroy(bool have_context) OVERRIDE;
- virtual gfx::Size GetSize() OVERRIDE;
- virtual bool BindTexImage(unsigned target) OVERRIDE;
- virtual void ReleaseTexImage(unsigned target) OVERRIDE;
- virtual bool CopyTexImage(unsigned target) OVERRIDE;
- virtual void WillUseTexImage() OVERRIDE;
- virtual void DidUseTexImage() OVERRIDE {}
- virtual void WillModifyTexImage() OVERRIDE {}
- virtual void DidModifyTexImage() OVERRIDE {}
+ virtual void Destroy(bool have_context) override;
+ virtual gfx::Size GetSize() override;
+ virtual bool BindTexImage(unsigned target) override;
+ virtual void ReleaseTexImage(unsigned target) override;
+ virtual bool CopyTexImage(unsigned target) override;
+ virtual void WillUseTexImage() override;
+ virtual void DidUseTexImage() override {}
+ virtual void WillModifyTexImage() override {}
+ virtual void DidModifyTexImage() override {}
virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
int z_order,
gfx::OverlayTransform transform,
const gfx::Rect& bounds_rect,
- const gfx::RectF& crop_rect) OVERRIDE;
+ const gfx::RectF& crop_rect) override;
// GpuCommandBufferStub::DestructionObserver implementation.
- virtual void OnWillDestroyStub() OVERRIDE;
+ virtual void OnWillDestroyStub() override;
// Called when a new frame is available for the SurfaceTexture.
void OnFrameAvailable();
// IPC::Listener implementation:
- virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
+ virtual bool OnMessageReceived(const IPC::Message& message) override;
// IPC message handlers:
void OnStartListening();