// media::VideoDecodeAccelerator implementation.
virtual bool Initialize(media::VideoCodecProfile profile,
- Client* client) OVERRIDE;
- virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
+ Client* client) override;
+ virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) override;
virtual void AssignPictureBuffers(
- const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
- virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
- virtual void Flush() OVERRIDE;
- virtual void Reset() OVERRIDE;
- virtual void Destroy() OVERRIDE;
- virtual bool CanDecodeOnIOThread() OVERRIDE;
+ const std::vector<media::PictureBuffer>& buffers) override;
+ virtual void ReusePictureBuffer(int32 picture_buffer_id) override;
+ virtual void Flush() override;
+ virtual void Reset() override;
+ virtual void Destroy() override;
+ virtual bool CanDecodeOnIOThread() override;
private:
typedef void* EGLConfig;