#include "build/build_config.h"
#include "content/common/gpu/gpu_command_buffer_stub.h"
#include "content/common/gpu/gpu_memory_manager.h"
+#include "content/common/gpu/gpu_result_codes.h"
#include "content/common/message_router.h"
#include "ipc/ipc_sync_channel.h"
#include "ui/gfx/native_widget_types.h"
// other channels.
void StubSchedulingChanged(bool scheduled);
- bool CreateViewCommandBuffer(
+ CreateCommandBufferResult CreateViewCommandBuffer(
const gfx::GLSurfaceHandle& window,
int32 surface_id,
const GPUCreateCommandBufferConfig& init_params,